Help to load different types of elements in an app (video, 3d models, audio and .OSG)

Community support forum for the ARToolKit v5.x for Android SDK.
DanielLR
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Joined: Thu Aug 31, 2017 8:49 am

Help to load different types of elements in an app (video, 3d models, audio and .OSG)

Postby DanielLR » Thu Aug 31, 2017 9:02 am

Hello, I'm new using ARToolkit and in the examples they provide different elements are loaded in each app, I'm making an app that should contain at least .obj, video, audio and .osg but each element is loaded in a different way. My question is: How can I incorporate support for all the extensions in the same app?
Thank you.

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