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ARmodel - transformationMatrix [] XY object rotation.

Posted: Mon Jul 17, 2017 8:00 am
by davichopoli
Hi friends,

I would like to know how to interpret the transformationMatrix [] array of the ARmodel structure in ARWrapperNativeCarsExample.cpp, since I would like to perform object rotation on the XY axis based on an event touch.

Best regards.

Re: ARmodel - transformationMatrix [] XY object rotation.

Posted: Mon Jul 17, 2017 3:55 pm
by MrDaniel
A good place to start would be OpenGL

http://www.opengl-tutorial.org/beginner ... -matrices/

Get your head around that and you'll be good to go!

Re: ARmodel - transformationMatrix [] XY object rotation.

Posted: Thu Jul 20, 2017 5:49 am
by davichopoli
Thanks MrDaniel.