I'm currently working on an AR project in which i need to use geolocation and i was wondering if it was possible with ARToolkit
On the home page, we can see, under "Key Features" :
Includes OpenGL ES2.x support, integration with GPS and compass, and automatic camera calibration utilities.
Yet, I can't find anything about that on the forum nor in the documentation...
Has anyone used ARToolkit's GPS integration ? Or do I need to get the location datas through unity ? Or is just not possible at all with ARToolkit ?
Thanks for your help,