Black Screen When Running ARAppNFT on iPad

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kid-c-plus
Posts: 3
Joined: Fri Jul 14, 2017 12:01 pm

Black Screen When Running ARAppNFT on iPad

Postby kid-c-plus » Fri Jul 14, 2017 12:07 pm

Hey all,
I'm working on a modified version of ARAppNFT. All I've really done is add object tap support. It runs fine on my iPhone SE, but when I try it on an iPad Air 2, the splash screen leads directly into a black screen. I know from my output that it's still running and trying to find the trackable image, but camera data isn't being delivered to the app or the screen. Does anyone have any idea what might be causing this?
I really should switch over to 6, I know, but I started on this project before it was released and I'd rather not toss out all my work.

kid-c-plus
Posts: 3
Joined: Fri Jul 14, 2017 12:01 pm

Re: Black Screen When Running ARAppNFT on iPad

Postby kid-c-plus » Fri Jul 14, 2017 12:08 pm

One thing of note - my iPhone output includes the lines:

"2017-07-14 13:58:53.803231-0500 ARAppNFT[858:193310] Metal GPU Frame Capture Enabled
2017-07-14 13:58:53.803533-0500 ARAppNFT[858:193310] Metal API Validation Enabled"

while my iPad output does not.

MrDaniel
Posts: 381
Joined: Wed Nov 18, 2015 9:07 pm

Re: Black Screen When Running ARAppNFT on iPad

Postby MrDaniel » Mon Jul 17, 2017 3:54 pm

Weird. So this is ARToolkit 5?

You might find the compatibility is quite similar.

kid-c-plus
Posts: 3
Joined: Fri Jul 14, 2017 12:01 pm

Re: Black Screen When Running ARAppNFT on iPad

Postby kid-c-plus » Tue Jul 25, 2017 6:16 am

Yeah. Do you mean compatibility between 5 and 6, or between iPhone and iPad?

chakharsh14
Posts: 1
Joined: Sun Sep 17, 2017 3:33 pm

Re: Black Screen When Running ARAppNFT on iPad

Postby chakharsh14 » Sun Sep 17, 2017 3:35 pm

Sure compatibility may be the issue here. Try updating the application you might get it fixed.


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